Showing posts with label amc. Show all posts
Showing posts with label amc. Show all posts

Tuesday, 12 January 2021

The Walking Dead: World Beyond

A lot of things surprised me in 2020.  The pandemic was one thing, chuckled about as some distant news story on a ski holiday with doctor pals in January and then ruining things throughout the rest of the year and beyond.  In August, I broke my hand on a barbell, which was in itself a nasty surprise, especially as I was in a cast during a number of weeks when gyms actually were open.  But also on that list of unexpected events is the appearance of a second spin-off programme from the universe of The Walking Dead.  There was me, one evening during some of lockdown, scrolling through my screening platforms and strategising to decide what to watch so I could join in with all the chatter and ensure a completed boxset each week so I can keep up with these nonsensical weekly posts.  Picking my way through Amazon Prime with low expectations, wondering if Jeff Bezos really needs any more money off me in this day and age, and there, nestled among subsequent series of Mr Robot and The Man In The High Castle that I will never sit through, was the recognisable font of The Walking Dead.  But, this wasn’t in the characteristic dark hues I normally associate with this horror series.  It was bright and neon, exciting and new.  I didn’t need to think twice before clicking play on The Walking Dead: World Beyond.

We’ve discussed the importance of the colon here before.  And no, I’m not talking about the large intestine (shout out, IBS sufferers).  I’m on about those two dots you sometimes see between words.  In TV shows, they separate an original title from its spin-off progeny.  You know, like Narcos and Narcos: Mexico.  Such a tiddly pair of punctuation points can carry a very large responsibility.  If you’re an impassioned fan of the original show, then this extra facet better be a welcome addition rather than an embarrassing dilution.  High hopes were had.  The Walking Dead, abandoned by many, remains my definitive zombie boxset.  Despite running for so many series, it always maintains its edge in finding new ways to bring to life the horrors of an ongoing undead apocalypse.  Its companion show, Fear The Walking Dead, was one of the first programmes I ever wrote about here and itself attained similar heights to its originator.  To recap, then, I had high hopes.  I have now written some paragraphs about my disappoint.

Just One More Episode was meant to be an exercise in boxset worship, but it’s developed a side hustle as the internet’s definitive home of zombie TV content blogging, so it’s only fair I speak frankly about World Beyond.  What made those hopes all the higher was the interesting angle of the concept.  With the initial outbreak of walkers now so far in the past of The Walking Dead’s universe, World Beyond would tell the stories of the first generation to come of age since the end of the world (a bit like the future youth of the UK now we’ve been dragged out the EU).  Our protagonists are enjoying their teenage years at the Campus Colony, a university-based satellite settlement of a grander network of civilisation that has sprung up.  For me, simply seeing how life is conducted there would be compelling enough, but this would clearly lack any real jeopardy.  Cue the Civic Republic, a more enigmatic political entity with whom our heroes’ community is forging a new relationship.  Hope and Iris are sisters whose father has gone to lend his academic skills to the Civic Republic but, suspecting him to be in danger, they sneak out of their safety bubble and embark on a journey across the devastated USA to rescue him.

So, we’re dealing with sheltered teens here.  Understandably, they’re not used to brain-injuring countless walkers while out and about.  In fact, they’re so pathetic, they tend to scream and lie down, allowing a zombie to get on top of them and try to bite them, only for an adult to have to come along and sort them out.  How they avoid getting bitten is beyond me, but this not only makes the walkers look like a non-threat, it makes it hard to respect our heroes.  By its very nature, the most kick-arse Walking Dead characters are the ones that can handle themselves around zombies with skill and flair.  Sure, the kids in our ragtag gang of rescuers all have the comic book-inspired looks we would expect, clutching weapons that give their character a signature or dressed individually to showcase that they’re hard as nails/troubled/a bit intellectual.  But it’s all mouth and no trousers.

Then there’s the fact they’re on a voyage.  Our setting is therefore a stream of southern scenes that don’t really ever establish a sense of place and theme.  Each season of The Walking Dead has a settlement at its heart, but in World Beyond we stumble from one tire fire to the next disaster, giving the episodes a cumulative effect of never really going anywhere.  We know Hope and Iris’s dad isn’t going to be rescued until things have been drawn right out.  This diminishes the tension and, ironically for Hope, drives in a feeling of hopelessness you can’t really escape.

The Civic Republic itself is squandered as a source of intrigue.  Too over the top to be that credible, yet too mysterious to be a true threat, they top and tail this first season of ten episodes in a way that makes you wonder if they’ve been forgotten.  There’s no real reason for them to be so sinister beyond the well-established concept that, even in a zombie apocalypse, humans will always be the biggest monsters.  We almost rush through any substantial grounding of the political and civil landscape to focus on the inner emotions of our teen stars, but watching them come to terms with smashing the head in of their first zombie of a multi-episode character arc just isn’t what bloodthirsty Walking Dead fans are looking for.  Naturally, the only way to script such psychological storytelling is with clichés, driving down the show’s originality score even further.

You have to be cruel to be kind, so let’s hope the second series finds some edge, otherwise this could be the beginning of the end for a character universe that has compelled so many viewers up till now to follow its adventures.  My hunger, quite literally, for zombies, means I will sit through this stuff, but treat yourself to something like Black Summer or Kingdom (킹덤) if you’re serious about living your life under the constant threat of the dead coming to life and eating you.  You never know what 2021 might bring.

Monday, 5 March 2018

The Walking Dead

I don’t know if I can carry on with The Walking Dead.  It doesn’t give a lot back.  I’m persevering because, when it’s at its best, it’s truly among the most impactful television I have ever seen.  But series eight, which has just returned from its mid-season break, is a gruelling and gruesome onslaught of hopelessness.

I mean, who has a mid-season break anyway?  With the average American series over twenty episodes, compared to Brits calling it a day after about six or seven, I realise I don’t have a leg to stand on.  But where are the other mid-season breaks in adult life?  I’m very much in favour of bringing some sort of half term to working life, otherwise it’s just endless, isn’t it?

But anyway, they’ve had a good innings.  Who’d have thought such an incredibly graphic and violently gory drama would attract such international acclaim?  There was a slight head start from its roots in a series of popular comic books, but I don’t know anything about these really, so I won’t wade in with my views (though a lack of knowledge has never really stopped me before).  In short, the initial premise is that a man wakes up from a coma to find that a zombie apocalypse has taken hold on the USA.  Cue eight seasons of struggles to stay alive.


And what a man.  Rick Grimes is the Southern sheriff whose sweat-soaked shoulders end up bearing the weight of leadership: he finds himself the de facto head of a ragtag band of survivors.  Around him, there develops a cult of Rick.  He seems to be able to keep people safe.  Repeatedly, the characters end up in nice new communities: planting a few crops (they seem to favour beans), sticking spikes through zombies’ heads at their perimeter fence to avoid being overrun, teaching the children how to cope (mixed ability, of course).  This obviously lowers the scope for drama, so it never lasts long.  After a while, you begin secretly to wish it will all go terribly wrong.  After a bit longer, you realise this is inevitable and merely bide your time until the undead stream into whichever compound and thin out the cast a bit.

However, Rick doesn’t go around mansplaining how to kill a zombie to a bunch of terrified mother hens.  He’s epic, but the strong female characters run rings around him.  Michonne, Sasha, Tara, Rosita and Maggie are just some of the bad motherf*ckers keeping his show on the road.  For me, though, the most impressive is Carol.  While every cast member of The Walking Dead grows and develops, Carol’s beginnings as a brow-beaten housewife couldn’t be further from where she ends up.  The first episode of series five, No Sanctuary, is proof of her undeniable badassery.  It’s one of the greatest things I have ever seen.  Take a bow, Melissa McBride.


This is what happens to Rick’s people.  They get tough.  And then they come across other people that are softer, and dominate them, or they come across other tough people, and fight with them.  This seems to be the rut we are stuck in.  With each series, more times passes since the apocalypse.  The undead might be more decayed than before, but it’s the humans who are even more monstrous.

I’ve already covered the spin-off show, Fear The Walking Dead, where I mentioned that the constant threat of death makes the drama more intense.  Your favourite could be killed at any juncture.  Never are they more at risk than at the huge storyline climaxes that have punctuated the start and end of each season (and each mid-season for that matter).

It’s these peaks that have been more like troughs in recent series.  In an effort to avoid being predictable and allowing its main characters to seem immortal, The Walking Dead will desperately cull a few of them, just to keep you on your toes.  But these deaths feel like betrayals, particularly when they don’t take the storylines anywhere.  There’s a balance to be struck here, but the striking has failed to hit the mark like it used to.

I should have seen the end in sight when a tiger appeared in the second episode of the seventh season.  Shiva might also be in the comics, but this wild animal’s introduction in The Well, obeying its human masters, shattered many illusions for me.  The dead coming back to life?  I’ll buy it.  But a tiger that knows which people to maul based on the community they come from?  Come on!

Countless friends have abandoned ship, complaining that the storylines are too drawn out, that there is too much build up before the release of any action.  But then series eight has been constant battle action, and that doesn’t feel right either.  When you’ve invested so much in a show, you feel it owes you something.  I’m sticking with it in case I can work out what I feel it owes me.  Maybe I’ll know when I see it.  I don’t want to be a fan that expects everything to be done just to please them, so I’m bearing in mind that this is still one of the best shows out there (which I seem to say every single week on here…).


Given my love of trash (Bromans, Survival Of The Fittest, Geordie Shore), I’ll tolerate a lot of things.  I’ve come to terms with how much the cast perspire in the 100% Georgia humidity.  I don’t mind that so many of them seem to be British, which makes me constantly scrutinise their accents for an accidental syllable of Home Counties pronunciation.  I don’t mind that the rest were in The Wire.  I could handle The Cell (series seven, episode three) when Daryl is held captive and tortured with the same song on loop (ruin your day here).  And finally, I can handle the current storyline doldrum.

The reason for this is series two, episode seven, Pretty Much Dead Already.  It ends with an epiphany.  It makes you question all you thought you knew about zombies, about humans and about humanity.  It turns on its head the unwritten rules of TV.  I felt like the sofa had collapsed away from under me and I was freefalling into a new world.

I’m just waiting for that to happen again.


Friday, 29 December 2017

Mad Men

So, advertising, then.  It’s a pretty big part of modern life.  It’s the industry I pretend to work in (I really do have a job in it, but my contribution mostly boils down to titting about).  Outside of the BBC, it has historically been the necessary evil that has funded content.  Without content, there are no boxsets, and without boxsets, this whole blog would just be me revealing inappropriate and banal childhood memories.  But I also hate it.  I don’t read freesheets or listen to commercial radio, but I do watch TV.  My version of watching TV, however, is setting the Sky Plus so I can fast forward all the ads.  Or I pick shows from Netflix and Amazon in order to keep up with office conversation (though this also includes half an hour or more of agonising over what to begin watching, checking the various trailers over and over until I’ve totally run out of time and have to go to bed).  This Christmas, however, when summoned to spend the enforced festivities at my parents’, I realised some people still watch linear TV, checking in the Radio Times for when things are on, debating scheduling clashes until they compromise on watching bits of most things but never all of one (unless it’s Call The Midwife – not a moment was missed of that horrendous tat), rushing meals to catch the start of a show and then sitting through all the advert breaks in full.  On average, there are three minutes of ads ever quarter of an hour.  In short, Christmas, for me, was watching the same DFS ad over and over.



“Right, let’s make a show about advertising,” said someone at AMC apparently.  But this wasn’t going to be a show that went behind the scenes on the ScS double discount savings shoot (sale starts 9am Boxing Day).  It was to be about the early days of advertising.  In fact, relatively speaking, these were still the early days of consumerism.  Because mass production and consumption were new, they were also sexy.  If you follow, all new things are sexy, then they just become things, and then they are things that we are tired with and want to move on from, and then, when they have been out of our lives long enough for us to miss them, they are nostalgic, and we want them back and want them to forgive us for ever growing tired of them (see my post on Friends).

Thus, we are onto Mad Men.  It might, technically, be a show about working in an office, but it’s one of the sexiest boxsets you can get your teeth into.  But the sexiness doesn’t come from the usual sources: hot cast, wearing not much, engaged in storylines that involve them getting off with each other (though there is plenty of all of that too).  Instead, the show perfectly captures the sexiness of the times, when so much was new.  1960s New York was the throbbing heart of a brave new world.  The show is at its best when pitching the values of past times against a revolutionary regime.  But this is not our modern outlook being catered to.  Mad Men does not meekly give us what we want as a twenty-first century audience, it wrong-foots us repeatedly with its characters’ 1960s mind-sets.  We cannot understand their behaviour because we are of a different time.  This asks so much more of the viewer than something like Downton Abbey that gives us only what we find easy to accept.

This is Mad Men’s appeal.  It is for the discerning.  It makes no concessions.  Remember that old man character from two seasons ago?  Neither do I, but he’s back, and what he did last time is important.  Keep up, stupid!  If you like finishing one episode and going on to the next to see how a situation was cleared up, Mad Men will only disappoint.  It simply moves on to what it finds interesting.  Fill the gaps in yourself, you idiot!  Finally, if you need clear cut directions on which characters to root for, then turn away now.  From Don Draper himself, to Peggy Olson and the rest, each cast member does terrible things for terrible reasons (and they all never stop smoking or drinking).  You’ll be so conflicted you won’t be able to resist the next episode.  Guess what, people are complex!

Importantly though, the viewer goes on a journey with these characters across the show’s seven series.  You’ll also be willing their actual fictional advertising firm to do well.  There is a massive distance between where they and it start, and where things end up.  Along the way, you’ll only get glimpses, but that will be enough.  The perfect stylisation helps you to forgive the show its challenges.

Selling a product is selling a dream.  Buy this thing and your life will be better.  Your dreams will come true.  Seeing the characters launch into these sorts of pitches in the many fantastic boardroom scenes throughout the episodes is the only time you will hear script clichés.  Otherwise there is not one lazy exchange in the dialogue.  It all fizzes in just the right way.  And if they’re not talking, they’re giving knowing looks (which nobody does better than Christina Hendricks’ Joan).

No other industry tries to make the humdrum of everyday life into an aspiration.  I have no point of reference, but I’m sure no other show makes working in a 1960s office so glamorous.  Even with their sharply tailored suits and outfits, the coiffured hair, the (sometimes) impeccable manners and social graces and their (initially) idyllic marriages, however, we are left in no doubt that these people will never be happy.  And in that way, their 1960s fantasy seems entirely relatable.