I don’t think I ever want to go to Hawkins. Luckily I won’t have to, as it’s fictional,
and it’s in 1983 (at the start of series one).
But the odds of having a good time there, especially for the residents,
seem low. This is because the town’s
main employer, Hawkins
National Laboratory, appears to be a force for evil as well as one of its
biggest employers. In Stranger Things, this kind of
gets skirted around. Its exact purpose
is nebulous, but I’ve seen the mighty big car park from aerial shots and that
place has room for a lot of workers.
Interior scenes always seem fully staffed. The turnover of personnel from on-site
fatalities must be costing them a fortune in death-in-service insurances
payouts.
But this is part of the fun: it doesn’t matter. Stranger Things is all about the
adventure. Surely, the less able we are
to explain things, the stranger those things are. Therefore, the show has freed itself from
having to follow any well-known mythology, building from scratch a belief
system that feels perfectly at home in its 80s setting. I can’t explain more without giving away the
mysteries of the first series, but we can go into detail on what makes the show
so appealing where other supernaturally themed programmes have failed to capture
such a dedicated audience, treating each strange thing in turn:
The perfectly observed period setting.
Millennials can’t get enough of the 80s, and nothing is more
80s that Stranger Things. Even the 80s
themselves. The music, the outfits, the
smoking, the hair, the references: it’s a joke that we’re all in on. Of particular importance is the 80s
technology. This was a time of walkie-talkies and landlines, enormous video cameras and huge arcade games. Whenever a TV appears in an episode, we are aghast
at how poor the picture quality is. I’m
right back to sickdays as a child, when my parents allowed the spare black and
white telly into my bedroom, complete with channel change by turny knob and
more snow in the picture than in a Raymond Briggs
animation (about a snowy character – not one of the normal ones). Every classic film of the period has been
mined for inspiration and the result is a winning formula on screen.
The opening credits.
I’ve talked before about the importance of opening credits
to establishing a show, massaging viewers’ minds into the optimal state for
embracing every item of storyline that is about to be thrown at them. From the first mmmmmmmmmmmmvvvvvvvvmm of
Stranger Things’ opening credits, you’re right back at primary school buzzing
your socks off at getting to watch a video in class. You can almost hear the chunky cassette
noisily shunting itself into position inside the VCR. Netflix
offers you the chance to skip the credits, sparing binge watchers a chilling
reminder of how many episodes they are consuming, but I have always opted to indulge
in the full sequence with Stranger Things.
It’s at once wonderfully tacky and completely beautiful. It’s about as sophisticated in execution as a
PowerPoint, but everything has been planned with meticulous cunning to get the
tone right. There are even tiny white
flecks that appear, blending our HD viewing experience in 2017 with the
limitations of the 80s tech we remember.
And then, the chapter heading floats into view before fading off with
glorious tackiness, and I swear to myself that my year six teacher has let us
watch Badger Girl.
Winona Ryder.
This is spot-on casting.
As a hysterical mother, Winones is in her
element. She is welcome to chew the
scenery as much as she wants, as the chipboard walls are some of the chewiest
scenery I have ever seen. I can’t get
enough of her and the show’s creators can’t seem to get enough of torturing her
character.
Friendship.
If you can’t identify with the 80s because you’re too young
(well done) or have never seen the films Stranger Things so closely references
(booo!) then at least the relationships between the characters should warm your
heart. Even when being cold to each
other (for example, Nancy ditches Barb to join the cool kids) there’s a lot to
identify with. At the heart of the show
and governed by the very just motto “Friends don’t lie” is the Party. Here they are in order of how much I like
each character:
Lucas
He is just a lot of fun on the screen. He just gets on with things, pedalling about
on his BMX, looking shocked when shocking things happen and furrowing his brow
when mysteries need solving. Holding a
walkie-talkie like a boss, I really enjoy his little face. In series two, he steals more and more
scenes, so we just need more of Lucas please.
Dustin
You can tell that the show’s creators love having Dustin
swear. Nothing is funnier than him
shouting “Son of a bitch” at his friends’ parents.
Will
Perhaps the tiniest boy ever seen, with his bowl haircut
being at least 60% of his total volume.
He spends most of the first series absent (and I do wonder what the
toilet situation was during that time as I don’t imagine the facilities are
great in that dimension) and most of the second series probably wishing he was
still absent. Anyone with Winona as
their mother is, let’s be honest, not going to have a great time.
Mike
The whiniest member of the Party, his negativity has got him
fourth place on the list. His hair is
also not as good as Will’s. It’s like
when best friends copy each other’s appearances and one ends up being the
better version of the other. I might as
well mention Eleven here as well, as she is, at times, party to the Party, at
the insistence of Mike. She and Mike
deserve each other really.
I only really struggle with two elements in Stranger Things. One is that so many scenes are set up with an
all-American period car pulling up in front of a house. Given that I own neither a house nor a car,
both are items that lack significance for me and so tend to look the same. Ultimately, it never matters about not
knowing who is in the house or the car, as the characters’ eventual emergence
always reveals this to my limited brain.
But, I reckon, on average, ten minutes of each episode is lost to this
tool, and it’s ten minutes I could spend watching something slash getting
through the full set of episodes more quickly.
Secondly, it’s that tissue paper that floats about in the
air. I won’t say when and why it
appears, as that’s technically a spoiler, but it gets quite distracting. I keep wondering if it’s real or CGI. What does it taste like? Does it hurt if it gets in your eye? I think it probably stings a bit. At least it’s a special effect you can create
at home with matches and loo roll, should you want to, bringing to life a 4D
viewing experience, like when a plant fell on my friend when we first watched Avatar on DVD and
she thought Pandora was bursting into the living room.
In conclusion, don’t go to Hawkins in real life. But do go there via the medium of watching
both series of Stranger Things. Then
your life will have meaning, as you can weigh in on office discussions about
which was better out of series one and two (series two has a better overall
structure but of course lacks the surprise and delight of the first as you
already know what’s going on). Enjoy the
mysteries and the magic, safe in the knowledge that I am doing enough worrying
about the practicalities of Hawkins Laboratories’ finances for all of us.
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